

We strive to have the most up to date information about the game, and wherever possible we will provide references from Descendent Studios and its team in order to provide the source for the information found here. It is a DRM-free game being created for PC, Mac, and Linux using Unreal Engine 4 by Epic Games, and will have the same VR support the game engine has. This wiki will provide information about the upcoming game Descent: Underground from Descendent Studios.

Welcome to the Unofficial Descent: Underground Wikia 1 Welcome to the Unofficial Descent: Underground Wikia.With a 64-player multiplayer option and a full-fledged single player campaign, we’re in for a treat, and we simply can’t wait for it to come out so we might gun down our loved ones in a hail of laser fire. The game already looks badass, with the players who had the opportunity to play the early access version saying that the dogfights feel the same as the original, and that the original game mechanics have been translated fantastically to the new one. In favor of a much smaller, sleeker team of devs goes the time that was necessary to get the game to the Steam Early Access, given that they started working on the game in late 2014, and got real funding only in March this year. You can catch up with the latest on the Descendent weekly Wingman’s Hangar, where Peterson rants about how the game is moving along. The basic concept behind the development is to have a completely transparent process – gamers are encouraged to get in touch with the developersand give them their two cents and their design meetings often take place live on the web. Players take control over small ships in the Mars-Jupiter asteroid belt and mine for resources, defending their ops and fight in the arena for the entertainment of billions. The official description as of now is that the year is 2315, shady corporations fight for power over Earth, and the population is forced to take to the stars. The game, powered by the free-to-use Unreal 4 engine, is intended as a prequel to the original Descent, with the mysterious alien virus just appearing. The dev team consists of a skeleton crew, about $600,000 from their Kickstarter campaign, and a priority of delivering a smooth and silky triple-A title by all means. Peterson moved from the corporate story of Cloud Imperium, which are making Star Citizen and started his own indie company. After a coincidental meeting between Eric “Wingman” Peterson (Wing Commander 4, Starlancer, Conquest: Frontier Wars, Star Citizen), the founder of Descendant Games and one of the major shareholders in Interplay, the Descent name was given to the tiny indie studio in order to refurbish and publish a completely new Descent title.įunny story with the studio itself. This reboot of the original game was at first named “Ships That Fight Underground”, or STFU (God I love this mania of giving everything abbreviations). More than 20 years from the original game, a new iteration of Descent is coming, named Descent: Underground.
#Descent underground download how to#
I learned then how to fix an un-fixable joystick with a screwdriver and duct-tape. The older part of our readership surely warmly remembers Descent and the times they broke their joystick trying to make those vertical circle-strafes.
